0.1 Interface
Describe the user interface components and areas. Overview of the Interface Standard Terminology and Basic Tools. The Project Browser, the Properties Palette.
0.2 Levels
Use Levels in Revit, change the Name and Elevation of a Level. Create a Floor Plan based on the Level, constrain the top and bottom of a wall to a Level.
0.3 Grids
Place Grid Lines, modify Grids, and add Elbows. Explore reasons why axes may not be displayed on elevations or sections. Look at the specific Element Graphics for Grids.
0.4 Section View
Create a Section View and change its Properties. Display Levels in the Section View. Set up the View Display.
0.5 Walls
Create Walls, modify them, and define new wall types. Type Property information.
0.5.1 Wall structure
Change the structure of the wall, add material, and change the surface pattern.
0.6 Door
Understand how to accurately place Doors on walls and modify them as needed. Edit the Type Properties of the door.
0.7 Window
Understand how to accurately place Windows and openings within walls and modify them as needed. Edit the Type Properties of the window.
0.8 Curtain Wall
Work with the curtain wall; consider its properties and settings. Apply, modify, and create curtain wall grids, mullions, and panels.
0.9 Floors
Create Floors and apply various floor finishes. Modifying material, changing surface pattern.
0.10 Roof
Create a Roof and edit the type properties.
0.11 Ceiling
Creating and defining new Ceiling types. Modify Instance Properties to change a ceiling's Level and Offset, Slope, and more.
0.12 Railing
Create and place Railings, change Type and Instance Properties.
0.13 Ramp
Create and modify a ramp, change type and instance properties.
0.14 Stair
Create a Staircase, place it, and change its Properties.
0.15 Column
Create a Column and change its Properties.
0.16 Revit with and without template
Create a project with a Project Template. Comprehend the Revit template and the DashClass template. Add a Template for quick access. The list of templates is available in the New Project dialog.
0.17 Creating pattern
Create new Patterns, create new Material and edit graphics and appearance of the new material.